Product category: Intellectual Property Cores
News Release from: Imagination Technologies
Edited by the Electronicstalk Editorial Team on 13 February 2007
Software developers join in 3GSM demos
The latest advancements in content for mobile gaming, UI, entertainment and navigation in the next generation of mobile multimedia can be seen at 3GSM 2007
Imagination Technologies and partners from its PowerVR Insider ecosystem programme are demonstrating the latest advancements in content for mobile gaming, UI, entertainment and navigation in the next generation of mobile multimedia at 3GSM 2007. Imagination Technologies stand features demonstrations from leading software developers who are enabling next generation graphical mobile content, including: Acrodea, Aspyr Media, Digital Legends, Futuremark, Firemint, Great Ape Software, Ideaworks3D, Kishonti, NetDimension, Notorious Solutions, Omegame, Polarbit, TAO Group, TAT, Vizrt and Warelex.
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Video cores for mobile devices
New from Imagination Technologies at 3GSM 2007 in Barcelona are the PowerVR VXE 250 and PowerVR VXD 330 video cores for mobile devices
The PowerVR Insider ecosystem programme provides comprehensive support for developers, publishers and middleware developers and extensive comarketing opportunities for OEMs, ODMs, content developers and semiconductor companies.
'It is exciting that Imagination Technologies, with such experience in 3D, has focused so intently on the mobile market'.
'With technologies like PowerVR shipping in volume, and in conjunction with our Airplay game development SDK, we can bring new levels of art and realism to the mobile market in titles like System Rush: Evolution', says Ideaworks3D.
CEO, Alex Caccia Says Unai Landa, Handheld Technology Director, Digital Legends Entertainment: 'Digital Legends Entertainment specialises in multi-platform titles which employ the latest in cutting edge technology advanced graphics'.
'With a feature set comparable to PC or console graphics, PowerVR is a natural fit with our aims'.
Further reading
Mobile multimedia technologies on show at 3GSM
VGisitors to the Imagination Technologies stand at 3GSM 2007 can see graphics and video technologies being adopted by manufacturers now for the next generation of mobile multimedia
Mobile TV platform supports Japanese standard
Imagination Technologies has extended the support of its multistandard mobile TV receiver platform to include the Japanese One Seg mobile TV standard
OpenGL ES 2.0 silicon shows up in Las Vegas
Imagination Technologies is showing the first OpenGL ES 2.0 silicon device at CES 2007 until 11th January in Las Vegas
'PowerVR defines what mobile 3D gaming can achieve, offering the highest performance and feature set in the mobile market'.
'We are exploiting this in the development of a unique, highly optimised game engine for mobile devices which we are demonstrating running PowerVR based flight simulation games with PC-like visuals and special effects on PocketPC and symbian devices', says Dennis Bolgov, CEO, Warelex LLC.
'The relationship with Imagination is strategically very important to Tao because of the quality of its IP combined with Imagination's increasing and significant penetration across mobile and other devices', says Francis Charig, CEO, Tao Group.
Marko Arh-Tadic, CEO of Notorious Solutions, says: 'Notorious Solutions is very excited to be working with Imagination Technologies and PowerVR.
We believe that our consumers should be excited too, because with new titles created using our Mobex3D general purpose 3D framework, they will benefit from unparalleled quality graphics provided by the Mobex3D Engine'.
'Quality backed up by the fast-processing PowerVR MBX chip to create a unique combination of high frame rate and simply stunning visuals'.
'The graphics possibilities offered by PowerVR enable us to reach more platforms with optimised, real time 3D content, enabling the display of personalised high-quality graphic and video content in real time', says Petter OLE Jakobsen, CTO of Vizrt.
'Viz|Multi Platform Suite is a major breakthrough for content owners, such as broadcasters or sports leagues, as their existing content creation and production workflows remain unchanged, but the content created is now available for cross-platform distribution in the optimal quality'.
Says Toru Hayashi, CEO and President, NetDimension: 'PowerVR's industry leading 3D capabilities enable users of MatrixEngine, our innovative 3D authoring solution, to apply the full breadth of their creativity to produce graphical applications for mobile terminals and navigation systems that will define an exciting new era of user experience'.
'Imagination Technologies has done a tremendous work in bringing about a revolution in mobile graphics', says Sebastien Kohn, Sales and Marketing Director, Omegame.
'Using our Menus Master UI authoring toolchain and PowerVR together it is possible to create sights that will excite mobile users and take user interfaces to a new, higher level'.
Says Charlotta Falvin, CEO, TAT: 'With a new generation of handheld graphics potentially being able to reach a huge potential market, it is important that content and user interfaces now create the 'wow' factor that draws users in'.
'TAT's mobile UI technology platform, TAT Cascades, has transformed the way user interface design and graphics can be implemented on a wide range of mobile devices - pushing the limits for mobile user interfaces with added 'wow' from PowerVR'.
'Acrodea is pleased to participate at Imagination Technology booth at 3GSM 2007, showing our support for its graphics solutions'.
'Through our partnership, we enable mobile devices to offer enhanced user experiences, focusing on graphics performance and user interface, Acrodea commits to continue its support', said Yoshio Kuniyoshi, CTO Acrodea.
Petri Talala, Vice President, Mobile Business, Futuremark Corporation, a world leading provider of system performance analysis software and services, says: 'Futuremark's Mobile Benchmarks for OpenVG and OpenGL ES 2.0 are the measure of advanced mobile graphics capability'.
'We are pleased that Imagination Technologies is showing our OpenGLES 2.0 content as a demonstration of its PowerVR SGX technology'.
'As a benchmarking company we target platform neutrality and compatibility foremost'.
'It's exciting to see the same wide range of support from PowerVR solutions, which are not only compatible but are also high performance solutions', says Laszlo Kishonti, General Manager of Kishonti Informatics, a global leader in mobile performance benchmarking.
'Kishonti's JBenchmark and GLBenchmark measurement tools support all major 3D APIs and all major platforms and have been successfully tested on hundreds of different devices'.
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